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crystall-punk-14/Content.Client/Crayon/CrayonComponent.cs

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using Content.Shared.Crayon;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
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namespace Content.Client.Crayon
{
[RegisterComponent]
public sealed partial class CrayonComponent : SharedCrayonComponent
{
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[ViewVariables(VVAccess.ReadWrite)] public bool UIUpdateNeeded;
[ViewVariables] public int Charges { get; set; }
[ViewVariables] public int Capacity { get; set; }
}
}