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crystall-punk-14/Content.Client/Decals/ToggleDecalCommand.cs

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using Robust.Shared.Console;
using Robust.Shared.GameObjects;
namespace Content.Client.Decals;
public sealed class ToggleDecalCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _e = default!;
public string Command => "toggledecals";
public string Description => "Toggles decaloverlay";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
_e.System<DecalSystem>().ToggleOverlay();
}
}