using System.Linq;
using Content.Server.Damage.Components;
using Content.Server.Popups;
using Content.Shared.Damage;
using Content.Shared.Interaction;
namespace Content.Server.Damage.Systems;
public sealed class DamagePopupSystem : EntitySystem
{
[Dependency] private readonly PopupSystem _popupSystem = default!;
public override void Initialize()
base.Initialize();
SubscribeLocalEvent<DamagePopupComponent, DamageChangedEvent>(OnDamageChange);
SubscribeLocalEvent<DamagePopupComponent, InteractHandEvent>(OnInteractHand);
}
private void OnDamageChange(EntityUid uid, DamagePopupComponent component, DamageChangedEvent args)
if (args.DamageDelta != null)
var damageTotal = args.Damageable.TotalDamage;
var damageDelta = args.DamageDelta.GetTotal();
var msg = component.Type switch
DamagePopupType.Delta => damageDelta.ToString(),
DamagePopupType.Total => damageTotal.ToString(),
DamagePopupType.Combined => damageDelta + " | " + damageTotal,
DamagePopupType.Hit => "!",
_ => "Invalid type",
};
_popupSystem.PopupEntity(msg, uid);
private void OnInteractHand(EntityUid uid, DamagePopupComponent component, InteractHandEvent args)
if (component.AllowTypeChange)
if (component.Type == Enum.GetValues(typeof(DamagePopupType)).Cast<DamagePopupType>().Last())
component.Type = Enum.GetValues(typeof(DamagePopupType)).Cast<DamagePopupType>().First();
else
component.Type = (DamagePopupType) (int) component.Type + 1;
_popupSystem.PopupEntity("Target set to type: " + component.Type.ToString(), uid);