2024-06-02 16:08:15 +12:00
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using Robust.Shared.Prototypes;
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2022-09-01 03:36:27 +01:00
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namespace Content.Server.GameTicking.Rules.Components;
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/// <summary>
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/// This is used for tagging a spawn point as a nuke operative spawn point
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/// and providing loadout + name for the operative on spawn.
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/// TODO: Remove once systems can request spawns from the ghost role system directly.
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/// </summary>
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2024-06-02 16:08:15 +12:00
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[RegisterComponent, EntityCategory("Spawner")]
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2024-04-24 21:31:45 -04:00
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public sealed partial class NukeOperativeSpawnerComponent : Component;
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