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crystall-punk-14/Content.Server/GameTicking/Rules/VariationPass/WallReplaceVariationPassSystem.cs

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528 B
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using Content.Server.GameTicking.Rules.VariationPass.Components;
using Content.Server.GameTicking.Rules.VariationPass.Components.ReplacementMarkers;
namespace Content.Server.GameTicking.Rules.VariationPass;
/// <summary>
/// This handles the ability to replace entities marked with <see cref="WallReplacementMarkerComponent"/> in a variation pass
/// </summary>
public sealed class WallReplaceVariationPassSystem : BaseEntityReplaceVariationPassSystem<WallReplacementMarkerComponent, WallReplaceVariationPassComponent>
{
}