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crystall-punk-14/Content.Server/Info/ShowRulesCommand.cs

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using Content.Server.Administration;
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using Content.Shared.Administration;
using Content.Shared.CCVar;
using Content.Shared.Info;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Console;
using Robust.Shared.Network;
namespace Content.Server.Info;
[AdminCommand(AdminFlags.Admin)]
public sealed class ShowRulesCommand : IConsoleCommand
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{
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly IConfigurationManager _configuration = default!;
[Dependency] private readonly IPlayerManager _player = default!;
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public string Command => "showrules";
public string Description => "Opens the rules popup for the specified player.";
public string Help => "showrules <username> [seconds]";
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public async void Execute(IConsoleShell shell, string argStr, string[] args)
{
string target;
float seconds;
switch (args.Length)
{
case 1:
{
target = args[0];
seconds = _configuration.GetCVar(CCVars.RulesWaitTime);
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break;
}
case 2:
{
if (!float.TryParse(args[1], out seconds))
{
shell.WriteError($"{args[1]} is not a valid amount of seconds.\n{Help}");
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return;
}
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target = args[0];
break;
}
default:
{
shell.WriteLine(Help);
return;
}
}
if (!_player.TryGetSessionByUsername(target, out var player))
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{
shell.WriteError("Unable to find a player with that name.");
return;
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}
var coreRules = _configuration.GetCVar(CCVars.RulesFile);
var message = new SendRulesInformationMessage { PopupTime = seconds, CoreRules = coreRules, ShouldShowRules = true};
_net.ServerSendMessage(message, player.Channel);
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}
}