Files
crystall-punk-14/Content.Server/IoC/ServerContentIoC.cs

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using Content.Server.Administration;
using Content.Server.Administration.Logs;
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using Content.Server.Administration.Managers;
using Content.Server.Administration.Notes;
using Content.Server.Afk;
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using Content.Server.Chat.Managers;
using Content.Server.Connection;
using Content.Server.Database;
using Content.Server.Discord;
using Content.Server.Discord.WebhookMessages;
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using Content.Server.EUI;
using Content.Server.GhostKick;
using Content.Server.Info;
using Content.Server.Mapping;
using Content.Server.Maps;
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using Content.Server.MoMMI;
using Content.Server.NodeContainer.NodeGroups;
using Content.Server.Players.JobWhitelist;
using Content.Server.Players.PlayTimeTracking;
using Content.Server.Players.RateLimiting;
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using Content.Server.Preferences.Managers;
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using Content.Server.ServerInfo;
using Content.Server.ServerUpdates;
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using Content.Server.Voting.Managers;
using Content.Server.Worldgen.Tools;
using Content.Shared.Administration.Logs;
using Content.Shared.Administration.Managers;
using Content.Shared.Chat;
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using Content.Shared.Kitchen;
Loadouts redux (#25715) * Loadouts redux * Loadout window mockup * More workout * rent * validation * Developments * bcs * More cleanup * Rebuild working * Fix model and loading * obsession * efcore * We got a stew goin * Cleanup * Optional + SeniorEngineering fix * Fixes * Update science.yml * add add * Automatic naming * Update nukeops * Coming together * Right now * stargate * rejig the UI * weh * Loadouts tweaks * Merge conflicts + ordering fix * yerba mate * chocolat * More updates * Add multi-selection support * test h * fikss * a * add tech assistant and hazard suit * huh * Latest changes * add medical loadouts * and science * finish security loadouts * cargo * service done * added wildcards * add command * Move restrictions * Finalising * Fix existing work * Localise next batch * clothing fix * Fix storage names * review * the scooping room * Test fixes * Xamlify * Xamlify this too * Update Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/loadout_groups.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/loadout_groups.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/Jobs/Security/detective.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/loadout_groups.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * ben * Margins --------- Co-authored-by: Firewatch <54725557+musicmanvr@users.noreply.github.com> Co-authored-by: Mr. 27 <koolthunder019@gmail.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
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using Content.Shared.Players.PlayTimeTracking;
using Content.Shared.Players.RateLimiting;
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namespace Content.Server.IoC
{
internal static class ServerContentIoC
{
public static void Register()
{
IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<ISharedChatManager, ChatManager>();
IoCManager.Register<IChatSanitizationManager, ChatSanitizationManager>();
IoCManager.Register<IMoMMILink, MoMMILink>();
IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>();
IoCManager.Register<IServerDbManager, ServerDbManager>();
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IoCManager.Register<RecipeManager, RecipeManager>();
IoCManager.Register<INodeGroupFactory, NodeGroupFactory>();
IoCManager.Register<IConnectionManager, ConnectionManager>();
IoCManager.Register<ServerUpdateManager>();
IoCManager.Register<IAdminManager, AdminManager>();
IoCManager.Register<ISharedAdminManager, AdminManager>();
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IoCManager.Register<EuiManager, EuiManager>();
IoCManager.Register<IVoteManager, VoteManager>();
IoCManager.Register<IPlayerLocator, PlayerLocator>();
IoCManager.Register<IAfkManager, AfkManager>();
IoCManager.Register<IGameMapManager, GameMapManager>();
IoCManager.Register<RulesManager, RulesManager>();
IoCManager.Register<IBanManager, BanManager>();
IoCManager.Register<ContentNetworkResourceManager>();
IoCManager.Register<IAdminNotesManager, AdminNotesManager>();
IoCManager.Register<GhostKickManager>();
IoCManager.Register<ISharedAdminLogManager, AdminLogManager>();
IoCManager.Register<IAdminLogManager, AdminLogManager>();
IoCManager.Register<PlayTimeTrackingManager>();
IoCManager.Register<UserDbDataManager>();
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IoCManager.Register<ServerInfoManager>();
IoCManager.Register<PoissonDiskSampler>();
IoCManager.Register<DiscordWebhook>();
IoCManager.Register<VoteWebhooks>();
IoCManager.Register<ServerDbEntryManager>();
Loadouts redux (#25715) * Loadouts redux * Loadout window mockup * More workout * rent * validation * Developments * bcs * More cleanup * Rebuild working * Fix model and loading * obsession * efcore * We got a stew goin * Cleanup * Optional + SeniorEngineering fix * Fixes * Update science.yml * add add * Automatic naming * Update nukeops * Coming together * Right now * stargate * rejig the UI * weh * Loadouts tweaks * Merge conflicts + ordering fix * yerba mate * chocolat * More updates * Add multi-selection support * test h * fikss * a * add tech assistant and hazard suit * huh * Latest changes * add medical loadouts * and science * finish security loadouts * cargo * service done * added wildcards * add command * Move restrictions * Finalising * Fix existing work * Localise next batch * clothing fix * Fix storage names * review * the scooping room * Test fixes * Xamlify * Xamlify this too * Update Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/loadout_groups.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/loadout_groups.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/Jobs/Security/detective.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * Update Resources/Prototypes/Loadouts/loadout_groups.yml Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> * ben * Margins --------- Co-authored-by: Firewatch <54725557+musicmanvr@users.noreply.github.com> Co-authored-by: Mr. 27 <koolthunder019@gmail.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
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IoCManager.Register<ISharedPlaytimeManager, PlayTimeTrackingManager>();
IoCManager.Register<ServerApi>();
IoCManager.Register<JobWhitelistManager>();
IoCManager.Register<PlayerRateLimitManager>();
IoCManager.Register<SharedPlayerRateLimitManager, PlayerRateLimitManager>();
IoCManager.Register<MappingManager>();
}
}
}