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crystall-punk-14/Content.Server/Lathe/Components/LatheHeatProducingComponent.cs

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using Content.Shared.Lathe;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Lathe.Components;
/// <summary>
/// This is used for a <see cref="LatheComponent"/> that releases heat into the surroundings while producing items.
/// </summary>
[RegisterComponent]
[Access(typeof(LatheSystem))]
public sealed partial class LatheHeatProducingComponent : Component
{
/// <summary>
/// The amount of energy produced each second when producing an item.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float EnergyPerSecond = 30000;
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan NextSecond;
}