2023-06-15 12:35:11 +00:00
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using Content.Server.Nutrition.EntitySystems;
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namespace Content.Server.Nutrition.Components;
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/// <summary>
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/// This component allows NPC mobs to eat food with BadFoodComponent.
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/// See MobMouseAdmeme for usage.
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/// </summary>
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[RegisterComponent, Access(typeof(FoodSystem))]
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2023-08-22 18:14:33 -07:00
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public sealed partial class IgnoreBadFoodComponent : Component
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2023-06-15 12:35:11 +00:00
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{
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}
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