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crystall-punk-14/Content.Server/Nutrition/Components/IngestionBlockerComponent.cs

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using Content.Server.Nutrition.EntitySystems;
namespace Content.Server.Nutrition.Components;
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/// <summary>
/// Component that denotes a piece of clothing that blocks the mouth or otherwise prevents eating & drinking.
/// </summary>
/// <remarks>
/// In the event that more head-wear & mask functionality is added (like identity systems, or raising/lowering of
/// masks), then this component might become redundant.
/// </remarks>
[RegisterComponent, Access(typeof(FoodSystem), typeof(DrinkSystem), typeof(IngestionBlockerSystem))]
public sealed partial class IngestionBlockerComponent : Component
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{
/// <summary>
/// Is this component currently blocking consumption.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("enabled")]
public bool Enabled { get; set; } = true;
}