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crystall-punk-14/Content.Server/Revolutionary/Components/CommandStaffComponent.cs

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namespace Content.Server.Revolutionary.Components;
/// <summary>
/// Given to heads at round start. Used for assigning traitors to kill heads and for revs to check if the heads died or not.
/// </summary>
[RegisterComponent]
public sealed partial class CommandStaffComponent : Component
{
}
//TODO this should probably be on a mind role, not the mob