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crystall-punk-14/Content.Server/StationEvents/Components/ImmovableRodRuleComponent.cs

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using Content.Server.StationEvents.Events;
using Content.Shared.Storage;
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using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.StationEvents.Components;
[RegisterComponent, Access(typeof(ImmovableRodRule))]
public sealed partial class ImmovableRodRuleComponent : Component
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{
/// List of possible rods and spawn probabilities.
/// </summary>
[DataField]
public List<EntitySpawnEntry> RodPrototypes = new();
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}