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crystall-punk-14/Content.Server/StationEvents/Events/AlertLevelInterceptionRule.cs

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using Content.Server.StationEvents.Components;
using Content.Server.AlertLevel;
using Content.Shared.GameTicking.Components;
namespace Content.Server.StationEvents.Events;
public sealed class AlertLevelInterceptionRule : StationEventSystem<AlertLevelInterceptionRuleComponent>
{
[Dependency] private readonly AlertLevelSystem _alertLevelSystem = default!;
protected override void Started(EntityUid uid, AlertLevelInterceptionRuleComponent component, GameRuleComponent gameRule,
GameRuleStartedEvent args)
{
base.Started(uid, component, gameRule, args);
if (!TryGetRandomStation(out var chosenStation))
return;
if (_alertLevelSystem.GetLevel(chosenStation.Value) != "green")
return;
_alertLevelSystem.SetLevel(chosenStation.Value, component.AlertLevel, true, true, true);
}
}