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crystall-punk-14/Content.Server/Tiles/TileEntityEffectSystem.cs

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using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.StepTrigger.Systems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.EntityEffects;
namespace Content.Server.Tiles;
public sealed class TileEntityEffectSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TileEntityEffectComponent, StepTriggeredOffEvent>(OnTileStepTriggered);
SubscribeLocalEvent<TileEntityEffectComponent, StepTriggerAttemptEvent>(OnTileStepTriggerAttempt);
}
private void OnTileStepTriggerAttempt(Entity<TileEntityEffectComponent> ent, ref StepTriggerAttemptEvent args)
{
args.Continue = true;
}
private void OnTileStepTriggered(Entity<TileEntityEffectComponent> ent, ref StepTriggeredOffEvent args)
{
var otherUid = args.Tripper;
foreach (var effect in ent.Comp.Effects)
{
effect.Effect(new EntityEffectBaseArgs(otherUid, EntityManager));
}
}
}