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crystall-punk-14/Content.Shared/Atmos/Piping/Binary/Components/SharedGasVolumePumpComponent.cs

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2022-05-13 00:59:03 -07:00
using Robust.Shared.Serialization;
namespace Content.Shared.Atmos.Piping.Binary.Components
{
Adds the thermo-electric generator (#18840) * Basic TEG start. Connects via node group. * Basic TEG test map * Sensor monitoring basics, TEG circulator flow * Basic power generation (it doesn't work) * More sensor monitoring work * Battery (SMES) monitoring system. * Sensor monitoring fixes Make it work properly when mapped. * Test map improvements * Revise TEG power output mechanism. Now uses a fixed supplier with a custom ramping system. * TEG test map fixes * Make air alarms and pumps open UI on activate. * Clean up thermo machines power switch. Removed separate Enabled bool from the component that always matched the power receiver's state. This enables adding a PowerSwitch component to give us alt click/verb menu. * TEG but now fancy * Make sensor monitoring console obviously WiP to mappers. * Vending machine sound, because of course. * Terrible, terrible graph background color * Examine improvements for the TEG. * Account for electrical power when equalizing gas mixtures. * Get rid of the TegCirculatorArrow logic. Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component. Thanks Julian. * Put big notice of "not ready, here's why" on the sensor monitoring console. * TryGetComponent -> TryComp * Lol there's a HideContextMenu tag * Test fixes * Guidebook for TEG Fixed rotation on GuideEntityEmbed not working correctly. Added Margin property to GuideEntityEmbed * Make TEG power bar default to invisible. So it doesn't appear in the guidebook and spawn menu.
2023-08-12 22:41:55 +02:00
public sealed record GasVolumePumpData(float LastMolesTransferred);
[Serializable, NetSerializable]
public enum GasVolumePumpUiKey
{
Key,
}
[Serializable, NetSerializable]
public sealed class GasVolumePumpBoundUserInterfaceState : BoundUserInterfaceState
{
public string PumpLabel { get; }
public float TransferRate { get; }
public bool Enabled { get; }
public GasVolumePumpBoundUserInterfaceState(string pumpLabel, float transferRate, bool enabled)
{
PumpLabel = pumpLabel;
TransferRate = transferRate;
Enabled = enabled;
}
}
[Serializable, NetSerializable]
public sealed class GasVolumePumpToggleStatusMessage : BoundUserInterfaceMessage
{
public bool Enabled { get; }
public GasVolumePumpToggleStatusMessage(bool enabled)
{
Enabled = enabled;
}
}
[Serializable, NetSerializable]
public sealed class GasVolumePumpChangeTransferRateMessage : BoundUserInterfaceMessage
{
public float TransferRate { get; }
public GasVolumePumpChangeTransferRateMessage(float transferRate)
{
TransferRate = transferRate;
}
}
}