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crystall-punk-14/Content.Shared/Burial/Components/ShovelComponent.cs

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using Robust.Shared.GameStates;
namespace Content.Shared.Burial.Components;
[RegisterComponent, NetworkedComponent]
public sealed partial class ShovelComponent : Component
{
/// <summary>
/// The speed modifier for how fast this shovel will dig.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float SpeedModifier = 1f;
}