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crystall-punk-14/Content.Shared/Containers/ItemSlot/ItemSlotsLockComponent.cs

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using Robust.Shared.GameStates;
namespace Content.Shared.Containers.ItemSlots;
/// <summary>
/// Updates the relevant ItemSlots locks based on <see cref="LockComponent"/>
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class ItemSlotsLockComponent : Component
{
[DataField(required: true)]
public List<string> Slots = new();
}