2023-02-24 19:01:25 -05:00
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using Robust.Shared.GameStates;
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namespace Content.Shared.DoAfter;
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/// <summary>
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/// Added to entities that are currently performing any doafters.
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/// </summary>
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2023-04-03 13:13:48 +12:00
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[RegisterComponent]
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2023-08-22 18:14:33 -07:00
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public sealed partial class ActiveDoAfterComponent : Component
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2023-02-24 19:01:25 -05:00
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{
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}
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