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LocalHelperRefactor
crystall-punk-14/Content.Shared/GameWindow/RequestWindowAttentionEvent.cs

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Cleanup the namespaces (#8132)
2022-05-13 00:59:03 -07:00
using Robust.Shared.Serialization;
Turns GameTicker into an EntitySystem. (#4197) * GameTicker turned into an EntitySystem * Turns ClientGameTicker into an EntitySystem, turn NetMessages into events * Change event names to be more consistent with the rest. * YAML linter uses the dummy gameticker CVar override. * Fix game ticker initialization order * Dummy ticker won't spawn players. * Fix character creation test
2021-06-20 10:09:24 +02:00
namespace Content.Shared.GameWindow
{
[Serializable, NetSerializable]
public sealed class RequestWindowAttentionEvent : EntityEventArgs
{
}
}
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