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crystall-punk-14/Content.Shared/Movement/Components/IgnoreKudzuComponent.cs

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using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Special component to allow an entity to navigate kudzu without slowdown.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class IgnoreKudzuComponent : Component
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{
}