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crystall-punk-14/Content.Shared/Radio/GetDefaultRadioChannelEvent.cs

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C#
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2023-02-19 06:27:56 +13:00
using Content.Shared.Chat;
using Content.Shared.Inventory;
namespace Content.Shared.Radio;
public sealed class GetDefaultRadioChannelEvent : EntityEventArgs, IInventoryRelayEvent
{
/// <summary>
/// Id of the default <see cref="RadioChannelPrototype"/> that will get addressed when using the
/// department/default channel prefix. See <see cref="SharedChatSystem.DefaultChannelKey"/>.
/// </summary>
public string? Channel;
public SlotFlags TargetSlots => ~SlotFlags.POCKET;
}