Files
crystall-punk-14/Content.Shared/SSDIndicator/SSDIndicatorComponent.cs

23 lines
641 B
C#
Raw Permalink Normal View History

2023-09-11 08:52:56 +03:00
using Content.Shared.StatusIcon;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
2023-09-11 08:52:56 +03:00
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.SSDIndicator;
/// <summary>
/// Shows status icon when player in SSD
/// </summary>
[RegisterComponent, NetworkedComponent]
[AutoGenerateComponentState]
public sealed partial class SSDIndicatorComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[AutoNetworkedField]
public bool IsSSD = true;
2023-09-11 08:52:56 +03:00
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public ProtoId<SsdIconPrototype> Icon = "SSDIcon";
2023-09-11 08:52:56 +03:00
}