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crystall-punk-14/Content.Shared/Slippery/NoSlipComponent.cs

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Make NoSlip component networked (#30425) Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-27 23:17:06 -07:00
using Robust.Shared.GameStates;
namespace Content.Shared.Slippery;
[RegisterComponent, NetworkedComponent]
public sealed partial class NoSlipComponent : Component
Emergent Sanitation Gameplay (#1378) * Emergent Sanitation Gameplay * Fix the map * Address review * Mention if it's slippery in the description
2020-07-11 16:49:54 -05:00
{
Make NoSlip component networked (#30425) Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-27 23:17:06 -07:00
Emergent Sanitation Gameplay (#1378) * Emergent Sanitation Gameplay * Fix the map * Address review * Mention if it's slippery in the description
2020-07-11 16:49:54 -05:00
}
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