2024-07-27 23:17:06 -07:00
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using Robust.Shared.GameStates;
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namespace Content.Shared.Slippery;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class NoSlipComponent : Component
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2020-07-11 16:49:54 -05:00
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{
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2024-07-27 23:17:06 -07:00
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2020-07-11 16:49:54 -05:00
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}
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