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crystall-punk-14/Content.Shared/Sound/Components/EmitSoundOnLandComponent.cs

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`EmitSound` prediction (#13282)
2023-01-04 12:56:35 -06:00
using Robust.Shared.GameStates;
Add wallbonk sound to BaseItem (#15689) Uses a chisel sound.
2023-04-24 03:42:09 +10:00
namespace Content.Shared.Sound.Components;
/// <summary>
/// Simple sound emitter that emits sound on LandEvent
/// </summary>
[RegisterComponent, NetworkedComponent]
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
public sealed partial class EmitSoundOnLandComponent : BaseEmitSoundComponent
#3935 - Refactored ToysComponent functionality into ECS (#4127) * #3935 - toys properly play sounds when: Activated, Landed (after throwing) and Used in hand * #3935 - extracted BaseEmitSoundComponent * #3935 - refactored EmitSound components to use ECS * #3935 - added new components to client ignored components * #3935 - added suggested stuff for EmitSoundSystem et al. * #3935 added suggestions from PR * #3935 implemented suggestions from PR * #3935 updated namespace
2021-06-19 11:35:56 +02:00
{
}
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