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crystall-punk-14/Content.Shared/Sound/Components/EmitSoundOnSpawnComponent.cs

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using Robust.Shared.GameStates;
namespace Content.Shared.Sound.Components;
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/// <summary>
/// Simple sound emitter that emits sound on entity spawn.
/// </summary>
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[RegisterComponent, NetworkedComponent]
public sealed partial class EmitSoundOnSpawnComponent : BaseEmitSoundComponent
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{
}