2024-04-28 00:11:46 -07:00
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using Content.Shared.Inventory;
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using Robust.Shared.GameStates;
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namespace Content.Shared.StepTrigger.Components;
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/// <summary>
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2024-09-10 21:12:08 -05:00
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/// This is used for marking step trigger events that require the user to wear shoes or have protection of some sort, such as for glass shards.
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2024-04-28 00:11:46 -07:00
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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2024-09-10 21:12:08 -05:00
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public sealed partial class PreventableStepTriggerComponent : Component;
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