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crystall-punk-14/Content.Shared/Tiles/RequiresTileComponent.cs

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2023-01-18 05:28:37 +11:00
using Robust.Shared.GameStates;
namespace Content.Shared.Tiles;
/// <summary>
/// Deletes the entity if the tile changes from under it. Used for visual effects.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class RequiresTileComponent : Component
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{
}