10 lines
252 B
C#
10 lines
252 B
C#
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namespace Content.Shared.Weapons.Ranged.Events;
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/// <summary>
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/// Raised on a gun when projectiles have been fired from it.
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/// </summary>
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public sealed class AmmoShotEvent : EntityEventArgs
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{
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public List<EntityUid> FiredProjectiles = default!;
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}
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