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crystall-punk-14/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.Cartridges.cs

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309 B
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using Content.Shared.Weapons.Ranged.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Weapons.Ranged.Systems;
public abstract partial class SharedGunSystem
{
// needed for server system
protected virtual void InitializeCartridge()
{
}
}