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crystall-punk-14/Content.Shared/Interaction/Components/ComplexInteractionComponent.cs

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using Robust.Shared.GameStates;
namespace Content.Shared.Interaction.Components;
/// <summary>
/// This is used for identifying entities as being able to use complex interactions with the environment.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(SharedInteractionSystem))]
public sealed partial class ComplexInteractionComponent : Component;