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SpellStorage-Update
crystall-punk-14/Content.Shared/Roles/StartingGearEquippedEvent.cs

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Space Ninjas auto-toggle internals after spawning (#25083) * fix engine version * actually fix engine version * Automatically activated breathing masks * weh * who needed that component anyway * check if internals are already running * Update Content.Server/Atmos/Components/BreathToolComponent.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Server/Body/Systems/InternalsSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * prediction * record struct event * remove delayed activation, instead ensure that masks spawn last * leftover * engine version * re-implement --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-05-03 03:24:21 +02:00
namespace Content.Shared.Roles;
/// <summary>
/// Raised directed on an entity when a new starting gear prototype has been equipped.
/// </summary>
[ByRefEvent]
public record struct StartingGearEquippedEvent(EntityUid Entity)
{
public readonly EntityUid Entity = Entity;
}
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