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crystall-punk-14/Content.Shared/UserInterface/ActivatableUIRequiresPowerCellComponent.cs

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using Content.Shared.PowerCell;
using Robust.Shared.GameStates;
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namespace Content.Shared.UserInterface;
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/// <summary>
/// Specifies that the attached entity requires <see cref="PowerCellDrawComponent"/> power.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class ActivatableUIRequiresPowerCellComponent : Component
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{
}