using Content.Shared._CP14.MagicRitual.Prototypes;
using Content.Shared.Follower;
using Robust.Shared.Network;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.MagicRitual;
public partial class CP14SharedRitualSystem : EntitySystem
{
[Dependency] private readonly FollowerSystem _followerSystem = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly INetManager _net = default!;
public void ChangeRitualStability(EntityUid uid, float dStab, CP14MagicRitualComponent? ritual = null)
//if (!Resolve(uid, ref ritual))
// return;
//
//var newS = MathHelper.Clamp01(ritual.Stability + dStab);
//var ev = new CP14RitualStabilityChangedEvent(ritual.Stability, newS);
//RaiseLocalEvent(uid, ev);
//ritual.Stability = newS;
}
public void AddOrbToRitual(EntityUid uid, EntProtoId orb, CP14MagicRitualComponent? ritual = null)
//if (_net.IsClient)
//if (!_proto.TryIndex(orb, out var indexedOrb))
//if (ritual.Orbs.Count >= ritual.MaxOrbCapacity)
//var spawnedOrb = Spawn(orb, _transform.GetMapCoordinates(uid));
//if (!TryComp<CP14MagicRitualOrbComponent>(spawnedOrb, out var orbComp))
//{
// QueueDel(spawnedOrb);
//}
//_followerSystem.StartFollowingEntity(spawnedOrb, uid);
//ritual.Orbs.Add((spawnedOrb, orbComp));
public void ConsumeOrbType(EntityUid uid, ProtoId<CP14MagicTypePrototype> magicType, CP14MagicRitualComponent? ritual = null)
//foreach (var orb in ritual.Orbs)
// var powers = orb.Comp.Powers;
// if (!powers.ContainsKey(magicType))
// continue;
// ritual.Orbs.Remove(orb);
// QueueDel(orb);