2024-11-22 00:43:02 +01:00
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using Robust.Shared.GameStates;
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namespace Content.Shared.Electrocution;
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/// <summary>
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2024-11-22 23:02:59 +01:00
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/// Allow an entity to see the Electrocution HUD showing electrocuted doors.
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2024-11-22 00:43:02 +01:00
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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2024-11-22 23:02:59 +01:00
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public sealed partial class ShowElectrocutionHUDComponent : Component;
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