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crystall-punk-14/Content.Shared/Electrocution/Components/ShowElectrocutionHUDComponent.cs

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using Robust.Shared.GameStates;
namespace Content.Shared.Electrocution;
/// <summary>
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/// Allow an entity to see the Electrocution HUD showing electrocuted doors.
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/// </summary>
[RegisterComponent, NetworkedComponent]
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public sealed partial class ShowElectrocutionHUDComponent : Component;