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crystall-punk-14/Content.Client/Explosion/ExplosionSystem.cs

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Explosion resistance is now predicted! (#30654) * First commit * Added Network and access
2024-08-04 20:15:07 -07:00
using Content.Shared.Explosion.EntitySystems;
namespace Content.Client.Explosion.EntitySystems;
move TriggerExplosion to shared (#30227) * move component to shared * add fake systems * update server explosion system and remove duplicate transform query --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-19 00:01:40 +00:00
public sealed class ExplosionSystem : SharedExplosionSystem;
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