Files

114 lines
4.2 KiB
C#
Raw Permalink Normal View History

using System.Numerics;
2022-02-19 12:16:44 -07:00
using Content.Shared.Follower.Components;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.Animations;
using Robust.Shared.Random;
using Robust.Shared.Timing;
2022-02-19 12:16:44 -07:00
namespace Content.Client.Orbit;
2022-02-19 17:42:11 -07:00
public sealed class OrbitVisualsSystem : EntitySystem
2022-02-19 12:16:44 -07:00
{
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly AnimationPlayerSystem _animations = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
2022-02-19 12:16:44 -07:00
private readonly string _orbitStopKey = "orbiting_stop";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<OrbitVisualsComponent, ComponentInit>(OnComponentInit);
2022-02-19 17:42:11 -07:00
SubscribeLocalEvent<OrbitVisualsComponent, ComponentRemove>(OnComponentRemove);
2022-02-19 12:16:44 -07:00
}
private void OnComponentInit(EntityUid uid, OrbitVisualsComponent component, ComponentInit args)
{
_robustRandom.SetSeed((int)_timing.CurTime.TotalMilliseconds);
2022-02-19 12:16:44 -07:00
component.OrbitDistance =
_robustRandom.NextFloat(0.75f * component.OrbitDistance, 1.25f * component.OrbitDistance);
component.OrbitLength = _robustRandom.NextFloat(0.5f * component.OrbitLength, 1.5f * component.OrbitLength);
2022-06-22 19:36:30 -07:00
if (TryComp<SpriteComponent>(uid, out var sprite))
{
sprite.EnableDirectionOverride = true;
sprite.DirectionOverride = Direction.South;
}
var animationPlayer = EnsureComp<AnimationPlayerComponent>(uid);
if (_animations.HasRunningAnimation(uid, animationPlayer, _orbitStopKey))
2022-02-19 12:16:44 -07:00
{
_animations.Stop((uid, animationPlayer), _orbitStopKey);
2022-02-19 12:16:44 -07:00
}
}
2022-02-19 17:42:11 -07:00
private void OnComponentRemove(EntityUid uid, OrbitVisualsComponent component, ComponentRemove args)
2022-02-19 12:16:44 -07:00
{
2022-06-22 19:36:30 -07:00
if (!TryComp<SpriteComponent>(uid, out var sprite))
2022-02-19 12:16:44 -07:00
return;
2022-06-22 19:36:30 -07:00
sprite.EnableDirectionOverride = false;
var animationPlayer = EnsureComp<AnimationPlayerComponent>(uid);
if (!_animations.HasRunningAnimation(uid, animationPlayer, _orbitStopKey))
2022-02-19 12:16:44 -07:00
{
_animations.Play((uid, animationPlayer), GetStopAnimation(component, sprite), _orbitStopKey);
2022-02-19 17:42:11 -07:00
}
}
2022-02-19 12:16:44 -07:00
2022-02-19 17:42:11 -07:00
public override void FrameUpdate(float frameTime)
{
base.FrameUpdate(frameTime);
2022-02-19 12:16:44 -07:00
var query = EntityQueryEnumerator<OrbitVisualsComponent, SpriteComponent>();
while (query.MoveNext(out var uid, out var orbit, out var sprite))
2022-02-19 12:16:44 -07:00
{
var progress = (float)(_timing.CurTime.TotalSeconds / orbit.OrbitLength) % 1;
var angle = new Angle(Math.PI * 2 * progress);
2022-02-19 17:42:11 -07:00
var vec = angle.RotateVec(new Vector2(orbit.OrbitDistance, 0));
_sprite.SetRotation((uid, sprite), angle);
_sprite.SetOffset((uid, sprite), vec);
2022-02-19 12:16:44 -07:00
}
}
2023-01-15 13:38:53 +11:00
private Animation GetStopAnimation(OrbitVisualsComponent component, SpriteComponent sprite)
2022-02-19 12:16:44 -07:00
{
var length = component.OrbitStopLength;
return new Animation()
{
Length = TimeSpan.FromSeconds(length),
AnimationTracks =
{
new AnimationTrackComponentProperty()
{
2023-01-15 13:38:53 +11:00
ComponentType = typeof(SpriteComponent),
Property = nameof(SpriteComponent.Offset),
2022-02-19 12:16:44 -07:00
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(sprite.Offset, 0f),
new AnimationTrackProperty.KeyFrame(Vector2.Zero, length),
},
InterpolationMode = AnimationInterpolationMode.Linear
},
new AnimationTrackComponentProperty()
{
2023-01-15 13:38:53 +11:00
ComponentType = typeof(SpriteComponent),
Property = nameof(SpriteComponent.Rotation),
2022-02-19 12:16:44 -07:00
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(sprite.Rotation.Reduced(), 0f),
new AnimationTrackProperty.KeyFrame(Angle.Zero, length),
},
InterpolationMode = AnimationInterpolationMode.Linear
}
}
};
}
}