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crystall-punk-14/Content.Server/Connection/Whitelist/Conditions/ConditionManualWhitelistMembership.cs

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using System.Threading.Tasks;
using Content.Server.Database;
using Robust.Shared.Network;
namespace Content.Server.Connection.Whitelist.Conditions;
/// <summary>
/// Condition that matches if the player is in the manual whitelist.
/// </summary>
public sealed partial class ConditionManualWhitelistMembership : WhitelistCondition
{
}