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crystall-punk-14/Content.Server/Dice/DiceSystem.cs

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Dice tweaks (#13514)
2023-01-21 12:51:26 +13:00
using Content.Shared.Dice;
Makes DiceComponent ECS
2021-08-20 09:51:48 +02:00
Dice tweaks (#13514)
2023-01-21 12:51:26 +13:00
namespace Content.Server.Dice;
Makes DiceComponent ECS
2021-08-20 09:51:48 +02:00
Predicted dice rolls (#34863) * Predicted dice rolls * Removed server-side dice system, make Shared no longer abstract, move visual code to client-side system * cleanup --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-14 07:46:25 -08:00
public sealed class DiceSystem : SharedDiceSystem;
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