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crystall-punk-14/Content.Server/GameTicking/Events/NoJobsAvailableSpawningEvent.cs

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using Robust.Shared.Player;
namespace Content.Server.GameTicking.Events;
/// <summary>
/// Raised on players who attempt to spawn in but fail to get a job, due to there not being any job slots available.
/// </summary>
public readonly record struct NoJobsAvailableSpawningEvent(ICommonSession Player);