Files

64 lines
1.8 KiB
C#
Raw Permalink Normal View History

using Content.Server.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Ghost;
using Content.Shared.Mind.Components;
using Robust.Shared;
using Robust.Shared.Timing;
namespace Content.Server._CP14.PVS;
public sealed partial class CP14HelperPvsSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
private static readonly TimeSpan UpdateFrequency = TimeSpan.FromSeconds(5f);
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<CP14OutPVSDespawnComponent>();
while (query.MoveNext(out var uid, out var pvs))
{
if (_timing.CurTime <= pvs.NextUpdate)
continue;
pvs.NextUpdate = _timing.CurTime + UpdateFrequency;
if (InPvs(uid))
{
pvs.DespawnAttempt = pvs.MaxDespawnAttempt;
}
else
{
pvs.DespawnAttempt--;
}
if (pvs.DespawnAttempt <= 0)
{
_adminLogger.Add(LogType.EntityDelete, LogImpact.Medium, $"{ToPrettyString(uid):entity} was out of the players' pvs for too long and was deleted");
QueueDel(uid);
}
}
}
public bool InPvs(EntityUid uid)
{
var nearMinds = _lookup.GetEntitiesInRange<MindContainerComponent>(Transform(uid).Coordinates, CVars.NetMaxUpdateRange.DefaultValue / 2);
foreach (var mind in nearMinds)
{
if (HasComp<GhostComponent>(mind))
continue;
if (!mind.Comp.HasMind)
continue;
return true;
}
return false;
}
}