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crystall-punk-14/Content.Shared/Foldable/DeployFoldableComponent.cs

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Deploy foldable (#30000) * Deploy foldable * Add NetworkedComponent and access to the component * Add handled to afterinteract * Use drop target location instead of setcoordinates * Put back in hand after failed deploy This prevents dropping the bed when clicking while inside a locker. * Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds
2024-08-02 00:05:12 -07:00
using Robust.Shared.GameStates;
namespace Content.Shared.Foldable;
[RegisterComponent, NetworkedComponent]
[Access(typeof(DeployFoldableSystem))]
public sealed partial class DeployFoldableComponent : Component;
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