37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
|
|
using Content.Client.DisplacementMap;
|
||
|
|
using Content.Shared.Item;
|
||
|
|
using Robust.Client.GameObjects;
|
||
|
|
|
||
|
|
namespace Content.Client._CP14.Displacement;
|
||
|
|
|
||
|
|
public sealed class CP14SimpleDisplacementMapSystem : EntitySystem
|
||
|
|
{
|
||
|
|
[Dependency] private readonly DisplacementMapSystem _displacement = default!;
|
||
|
|
public override void Initialize()
|
||
|
|
{
|
||
|
|
base.Initialize();
|
||
|
|
|
||
|
|
SubscribeLocalEvent<CP14SimpleDisplacementMapComponent, VisualsChangedEvent>(OnVisualChanged);
|
||
|
|
}
|
||
|
|
|
||
|
|
private void OnVisualChanged(Entity<CP14SimpleDisplacementMapComponent> ent, ref VisualsChangedEvent args)
|
||
|
|
{
|
||
|
|
if (!TryComp<SpriteComponent>(ent, out var sprite))
|
||
|
|
return;
|
||
|
|
|
||
|
|
foreach (var key in ent.Comp.RevealedLayers)
|
||
|
|
{
|
||
|
|
sprite.RemoveLayer(key);
|
||
|
|
}
|
||
|
|
ent.Comp.RevealedLayers.Clear();
|
||
|
|
|
||
|
|
foreach (var (key, dData) in ent.Comp.Displacements)
|
||
|
|
{
|
||
|
|
if (!sprite.LayerMapTryGet(key, out var index))
|
||
|
|
continue;
|
||
|
|
|
||
|
|
_displacement.TryAddDisplacement(dData, sprite, index, key, ent.Comp.RevealedLayers);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|