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crystall-punk-14/Content.Shared/Weapons/Ranged/Events/RequestStopShootEvent.cs

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using Robust.Shared.Serialization;
namespace Content.Shared.Weapons.Ranged.Events;
/// <summary>
/// Raised on the client to request it would like to stop hooting.
/// </summary>
[Serializable, NetSerializable]
public sealed class RequestStopShootEvent : EntityEventArgs
{
public EntityUid Gun;
}