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crystall-punk-14/Content.Server/StationEvents/Events/FalseAlarm.cs

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using Content.Server.GameTicking.Rules.Configurations;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.Player;
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namespace Content.Server.StationEvents.Events
{
[UsedImplicitly]
public sealed class FalseAlarm : StationEventSystem
{
public override string Prototype => "FalseAlarm";
public override void Started()
{
base.Started();
var ev = GetRandomEventUnweighted(PrototypeManager, RobustRandom);
if (ev.Configuration is not StationEventRuleConfiguration cfg)
return;
if (cfg.StartAnnouncement != null)
{
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ChatSystem.DispatchGlobalAnnouncement(Loc.GetString(cfg.StartAnnouncement), playSound: false, colorOverride: Color.Gold);
}
if (cfg.StartAudio != null)
{
SoundSystem.Play(cfg.StartAudio.GetSound(), Filter.Broadcast(), cfg.StartAudio.Params);
}
}
}
}