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crystall-punk-14/Content.Server/Traits/Assorted/UnrevivableSystem.cs

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using Content.Shared.Cloning.Events;
using Content.Shared.Traits.Assorted;
namespace Content.Server.Traits.Assorted;
public sealed class UnrevivableSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<UnrevivableComponent, CloningAttemptEvent>(OnCloningAttempt);
}
private void OnCloningAttempt(Entity<UnrevivableComponent> ent, ref CloningAttemptEvent args)
{
if (!ent.Comp.Cloneable)
args.Cancelled = true;
}
}