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crystall-punk-14/Content.Client/Rotatable/RotatableComponent.cs

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Re-organize all projects (#4166)
2021-06-09 22:19:39 +02:00
using Content.Shared.Rotatable;
Pulling change entity rotation (#3890) * Moved rotatable to shared * Pullable change rotation * Applied review * Update Content.Shared/GameObjects/EntitySystems/SharedPullingSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-05-05 06:29:26 +03:00
using Robust.Shared.GameObjects;
Re-organize all projects (#4166)
2021-06-09 22:19:39 +02:00
namespace Content.Client.Rotatable
Pulling change entity rotation (#3890) * Moved rotatable to shared * Pullable change rotation * Applied review * Update Content.Shared/GameObjects/EntitySystems/SharedPullingSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-05-05 06:29:26 +03:00
{
[RegisterComponent]
[ComponentReference(typeof(SharedRotatableComponent))]
public class RotatableComponent : SharedRotatableComponent
{
}
}
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