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crystall-punk-14/Content.Shared/GameObjects/Components/Observer/GhostRoles/MakeGhostRoleEuiState.cs

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#nullable enable
using System;
2021-02-16 09:51:27 +01:00
using Content.Shared.Eui;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Observer.GhostRoles
{
[Serializable, NetSerializable]
public class MakeGhostRoleEuiState : EuiStateBase
{
public MakeGhostRoleEuiState(EntityUid entityUid)
{
EntityUid = entityUid;
}
public EntityUid EntityUid { get; }
}
}