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crystall-punk-14/Content.Shared/GameObjects/Components/Drag/DragShadowComponent.cs

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using Content.Shared.GameObjects.Verbs;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Shared.GameObjects.Components.Drag
{
[RegisterComponent]
public class DragShadowComponent : Component, IShowContextMenu
{
public override string Name => "DragShadow";
public bool ShowContextMenu(IEntity examiner)
{
return false;
}
}
}