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crystall-punk-14/Content.Shared/GameObjects/Components/ReinforcedWallVisuals.cs

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220 B
C#
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using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components
{
[Serializable, NetSerializable]
public enum ReinforcedWallVisuals
{
DeconstructionStage,
}
}