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crystall-punk-14/Content.Shared/Projectiles/ProjectileEmbedEvent.cs

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Adds grappling gun (#16662)
2023-05-27 14:15:15 +10:00
namespace Content.Shared.Projectiles;
/// <summary>
/// Raised directed on an entity when it embeds into something.
/// </summary>
[ByRefEvent]
Make throwable star damage stamina (#23527) * feat(star.yml): make throwable star damage stamina * feat(Components): add new StaminaTresholdDamageOnEmbedComponent * feat(SharedProjectileSystem): update system with new events to change stamins treshold on embeed projectile remove / add * feat(StaminaSystem): update system with new subscriptions * feat(throwing_stars): update yml with new component * feat(StaminaDamageOnEmbed): add stamina damage on embeed * cleanup unused / ajust numbers * fix(StaminaSystem / OnEmbedComponent ) apply requested changes * Rest of the review * another warning --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-14 12:10:50 +03:00
public readonly record struct ProjectileEmbedEvent(EntityUid? Shooter, EntityUid Weapon, EntityUid Embedded);
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